So, Owen and me have changed the TTT guidelines to Trialmod-friendly, which means that it now is made for Trial mods to use, when they have doubts about punishing someone.
AFK players.
When is it okay to "!afk" a player?
- Detective afk: When the timer hits 2 minutes.
- Traitor afk: When the timer hits 2 minutes.
- Innocent afk: When the timer hits 2 minutes.
NB: It's not the highest priority to AFK players, just a tip so delays won't happen.
Mic/chat spamming players.
All mutes/gags are effective for one round so remember to ungag/unmute them after the round is over.
If they do not stop after the first mute/gag you can warn them and mute/gag them again.
Teleporting players.
Alot of people do not know about the "!stuck" function.
If the player did not tell you in the beginning off a round, take a look when you are dead to see if you spot anyone stuck.
RDM'ing players.
Punishment for RDM'ing players based on amount off RDM's in one round.
1 RDM: Warn + Slay
2 RDM: Warn + Kick
3 RDM: Warn + Ban (24 hours)*
4 RDM: Warn + Ban (3 days)*
5 RDM: Warn + Ban (1 week)*
6 RDM: Warn + Ban (1 month)*
*Trial mods can't ban this long, contact a higher staff member and give him/her the steamID and amount of time they should ban the player.
Punishment for RDM'ing players based on amount off RDM's in one map-cycle (10 rounds)
1 RDM: Warn or Slay (depends on the situation)
2 RDM: Warn + Slay
3 RDM: Warn (player will get auto-kicked)
4 RDM: Warn + Ban (4 hours)*
5 RDM: Warn + Ban (8 hours)*
6 RDM: Warn + Ban (16 hours)*
*Trial mods can't ban this long, contact a higher staff member and give him/her the steamID and amount of time they should ban the player.
Ghosting players.
Ghosting is an instant permanent ban off all players involved.
(contact a higher admin and give their SteamIDs)
Hacking/Scripting players.
Scripting/Hacking is an instant permanent ban.
Keep in mind this is extremely rare, infact in 1 year and 4 months I have only seen it twice, but it does happen.
(contact a higher admin and give their SteamIDs)