21.11.2024 20:28:43

Poll

Raise the cost?

Yes.
6 (26.1%)
No.
9 (39.1%)
Yes, but with a different price.
8 (34.8%)

Total Members Voted: 22

Voting closed: 05.07.2015 22:02:58

Author Topic: Raising the cost of T rounds  (Read 69131 times)

Offline Другарю Рийл_Дийл

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Raising the cost of T rounds
« on: 21.06.2015 22:02:15 »
  After a sudden realization, I've found T rounds to be utterly cheap letting you become a traitor almost every round. Therefore, people are getting annoyed of the player who constantly buys T rounds, leaving them with more suspicions on him. That is - quite irrelevant.
  The mod is based on RNG so you can never predict what you could become or not. Isn't the point of the game to have a variety in the gameplay without choosing in advance what you will be playing as?
  What another thing I would like to note is that T rounds can be used as a harrasment. If we say the player wants to buy T rounds only to bicker with a specific person, that is questionable if it's against the rules or not. In fact, it looks like some kind of RDM but you are the traitor and no one can tell you anything.
  My idea is to raise the cost of the T rounds of at least 300 points as 15 is way cheap, bearing in mind you get 1 point (on every 5 min)?
« Last Edit: 21.06.2015 22:08:50 by Другарю Рийл_Дийл »

Offline The Guy on The Roof

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Re: Raising the cost of T rounds
« Reply #1 on: 21.06.2015 22:07:14 »
I think 300 points might be a little bit too much
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Offline Другарю Рийл_Дийл

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Re: Raising the cost of T rounds
« Reply #2 on: 21.06.2015 22:10:11 »
I think 300 points might be a little bit too much
No, it won't. Surprisingly, from all of the servers, only ours has such a cheap price. From my view, the other servers have a fairly good price if it comes to T rounds in sort of 200 or higher.

Offline The Guy on The Roof

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Re: Raising the cost of T rounds
« Reply #3 on: 21.06.2015 22:12:12 »
I think 100-150 points will actually be enough. Since people will save money for a long time and then might forget it over time.
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Offline Другарю Рийл_Дийл

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Re: Raising the cost of T rounds
« Reply #4 on: 21.06.2015 22:13:31 »
I think 100-150 points will actually be enough. Since people will save money for a long time and then might forget it over time.
That's why I have pointed another option - different price. Some won't agree with my price but it should be more different than the current one. 100-150 could be a choise, too.

Offline Dr. Deltality

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Re: Raising the cost of T rounds
« Reply #5 on: 21.06.2015 22:28:51 »
I'd say 100 is a reasonable price. I guess detective rounds can be a bit cheaper

Offline Stavik

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Re: Raising the cost of T rounds
« Reply #6 on: 22.06.2015 00:01:07 »
ATM, you will have to play for 75 minutes in order to buy 1 T round, I'd say at max you could have it be 24 points, that way it takes exactly 2 hours of playing in order to get enough for 1 T round.

If you were to change it to 100-150 points like you said, it will take people about 8-12 hours of playing just to be able to buy 1 T round, in this case most people would just buy perm weapons or cosmetics instead.

The only problem is that people that have played a lot, or have donated a lot, will have a huge amount of points at their disposal.

Offline Jack Smoses

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Re: Raising the cost of T rounds
« Reply #7 on: 22.06.2015 11:54:54 »
id say 5-10 points for detective rounds and about 25 for t rounds

Offline Dr. Deltality

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Re: Raising the cost of T rounds
« Reply #8 on: 22.06.2015 12:50:11 »
Ok, yeah. About 30-40 seems better.

Offline The Guy on The Roof

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Re: Raising the cost of T rounds
« Reply #9 on: 22.06.2015 13:42:30 »
Or make it so ou can only buy 1 T round per day, and increase the price to 50 points.
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Offline Bluestar

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Re: Raising the cost of T rounds
« Reply #10 on: 22.06.2015 14:03:26 »
How about 30 for T and 15 for D ? 1h15min with [CaT] tag and 2h30min without ? For people that are new 30+ would be insane amount. For most donators its still like nothing..

Offline Dr. Deltality

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Re: Raising the cost of T rounds
« Reply #11 on: 22.06.2015 14:35:50 »
I don't suppose you can raise the price for donators?

Offline Другарю Рийл_Дийл

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Re: Raising the cost of T rounds
« Reply #12 on: 22.06.2015 15:09:26 »
How about 30 for T and 15 for D ? 1h15min with [CaT] tag and 2h30min without ? For people that are new 30+ would be insane amount. For most donators its still like nothing..
As there are many who have saved a huge amount of points, the RNG system will be messed up. 30 points are nothing if you tell me. It's very dull to see somebody buying T rounds everytime and ruining the RNG (god knows if there can be even more than 1 person). Where's this hesitance of everyone who you can never expect to be a traitor? The point of the gameplay is being disrupted like that!

Offline Dr. Deltality

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Re: Raising the cost of T rounds
« Reply #13 on: 22.06.2015 15:13:41 »
I don't know about you, but I haven't noticed there suddenly being too many ts or same people always being ts so much.

Offline Другарю Рийл_Дийл

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Re: Raising the cost of T rounds
« Reply #14 on: 22.06.2015 15:15:51 »
If you were to change it to 100-150 points like you said, it will take people about 8-12 hours of playing just to be able to buy 1 T round, in this case most people would just buy perm weapons or cosmetics instead.
Then let them wait! You will become a traitor soon or later anyways - so why don't you just lay back and enjoy what is given to you already.

 

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