21.11.2024 19:54:06

Poll

Raise the cost?

Yes.
6 (26.1%)
No.
9 (39.1%)
Yes, but with a different price.
8 (34.8%)

Total Members Voted: 22

Voting closed: 05.07.2015 22:02:58

Author Topic: Raising the cost of T rounds  (Read 69125 times)

Offline Другарю Рийл_Дийл

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Re: Raising the cost of T rounds
« Reply #15 on: 22.06.2015 15:19:32 »
If you were to change it to 100-150 points like you said, it will take people about 8-12 hours of playing just to be able to buy 1 T round, in this case most people would just buy perm weapons or cosmetics instead.
Then let them wait! You will become a traitor soon or later anyways - so why don't you just lay back and enjoy what is given to you already.

I don't know about you, but I haven't noticed there suddenly being too many ts or same people always being ts so much.
Well surprise! I was a witness of such people who make the gameplay highly irritating. You may have not noticed but the Traitor spawn is 1:4 based on the players in the server.

Offline Nieksas

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Re: Raising the cost of T rounds
« Reply #16 on: 22.06.2015 15:35:21 »
Dear Real Deal,
You want too much.
Its just a game, its just a random forum, we are all just ips and pixels. calm down. take rl shit serious and not this. -Mephisto

Offline Другарю Рийл_Дийл

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Re: Raising the cost of T rounds
« Reply #17 on: 22.06.2015 15:38:59 »
Dear Real Deal,
You want too much.
I would gladly prefer people to express opinions here without digressing from the topic.

Offline Lalafell

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Re: Raising the cost of T rounds
« Reply #18 on: 22.06.2015 16:18:40 »
Or make T 25 and give D some new equipment so that people actually want to buy a D round

Offline Bastard

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Re: Raising the cost of T rounds
« Reply #19 on: 22.06.2015 16:51:18 »
I don't know about you, but I haven't noticed there suddenly being too many ts or same people always being ts so much.

It might seem weird, but that does happen. Some people buy like 15 T rounds in a row but then complain when they get RDM'd the tenth time around. It's still RDM, albeit just "random" in a very wide sense of the word.

Dear Real Deal,
You want too much.

One of the people whom I've noticed buying T rounds so much is this shitposter.


I'd say make it a hundred points or so, to make it more of a "I wonder who the T is this round! Trust nobody!", instead of a "Oh, Nieksas is here so he's 90% sure to be a T".

And Ekko, by new equipment you mean the grappling hook?  ;)
The Ultimate Lucky BAstert xD

Offline Offline

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Re: Raising the cost of T rounds
« Reply #20 on: 22.06.2015 17:45:23 »
I don't know about you, but I haven't noticed there suddenly being too many ts or same people always being ts so much.

It might seem weird, but that does happen. Some people buy like 15 T rounds in a row but then complain when they get RDM'd the tenth time around. It's still RDM, albeit just "random" in a very wide sense of the word.

Dear Real Deal,
You want too much.

One of the people whom I've noticed buying T rounds so much is this shitposter.


I'd say make it a hundred points or so, to make it more of a "I wonder who the T is this round! Trust nobody!", instead of a "Oh, Nieksas is here so he's 90% sure to be a T".

And Ekko, by new equipment you mean the grappling hook?  ;)

We once had this discussion. Grappling hook would just lead to abuse and delaying rounds. Eventho it is a lot of fun!



Offline Lalafell

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Re: Raising the cost of T rounds
« Reply #21 on: 22.06.2015 18:42:03 »
And Ts does not have fun equipment that also drags Time? Go to "Never trust Hannah" server. It has balanced equipment that are fun and does not drag time

Offline Offline

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Re: Raising the cost of T rounds
« Reply #22 on: 22.06.2015 18:49:35 »
Give me a example of T weapones that waste time



Offline Bang

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Re: Raising the cost of T rounds
« Reply #23 on: 22.06.2015 18:52:26 »
Limit the amount of times you can buy it per day/hour, while keeping the cost.

#Derail, possible to make perm weapons into weekly/monthly and reduce their cost?
Should increase donations.
To me, laws of physics is merely a suggestion

Offline Другарю Рийл_Дийл

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Re: Raising the cost of T rounds
« Reply #24 on: 22.06.2015 18:53:49 »
Limit the amount of times you can buy it per day/hour, while keeping the cost.

#Derail, possible to make perm weapons into weekly/monthly and reduce their cost?
Should increase donations.
Limitting it sounds lovely but I don't know if it's possible?

Offline Bastard

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Re: Raising the cost of T rounds
« Reply #25 on: 22.06.2015 19:21:42 »
We once had this discussion. Grappling hook would just lead to abuse and delaying rounds. Eventho it is a lot of fun!

Abuse how? You mean getting to places on the map where you shouldn't be?

And if it "delays rounds", so be it. The Traitor is the one who is supposed to hurry up anyway. Maybe give Traitors a grappling hook too, which they can use to chase down the Detective in case they need to near the end of the round.
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Offline DiivZe

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Re: Raising the cost of T rounds
« Reply #26 on: 22.06.2015 22:20:27 »
Ey, I have 9k points and its only enough for 600 rounds <-< or 900 rounds with minigun

Offline Bang

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Re: Raising the cost of T rounds
« Reply #27 on: 22.06.2015 22:44:12 »
Well, few of the admins gave themselves points when it was possible. Me included.
To me, laws of physics is merely a suggestion

Offline DiivZe

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Re: Raising the cost of T rounds
« Reply #28 on: 22.06.2015 23:27:10 »
Well, few of the admins gave themselves points when it was possible. Me included.
I have them cause I was testing stuff ;)

Offline Stavik

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Re: Raising the cost of T rounds
« Reply #29 on: 24.06.2015 01:47:02 »
Well, few of the admins gave themselves points when it was possible. Me included.
I have them cause I was testing stuff ;)
At one point I had 68950209 points.

 

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